Espace ressources
Médiation scientifique
Our educational tools
We develop original educational tools, designed by our experts to deliver interactive training with high added value. They are intended for a wide range of audiences, including academic support, public outreach, and the training of learners who already have prior knowledge.
OUPS - Ocean Under Pressures
- Serious game
- General public; informed audiences (PhD candidates, post‑secondary students, industry stakeholders)
- 3 to 12 players
- 45 to 120 min
- Easy
Key themes
- Environmental protection
- Marine ecosystem
- Human activities
Prerequisites
None
Skills mobilised and targeted
Understanding how a food web functions, grasping the direct and indirect effects of pressures, and discovering the value of studying impacts at the ecosystem scale.
Modes of use: facilitation and proposed activities
Facilitators guide participants throughout the game and provide knowledge through key concepts (food webs, anthropogenic pressures, ecosystem resilience). They answer questions and encourage cooperation.
Use cases: feedback and experience reports
Activities delivered as part of Master’s-level training courses (IPF School, École Centrale, etc.) and at French public outreach events such as the Fête de la Science, the Festival of the Camargue, and during the exhibition La Bretagne à pleine puissance, included in the public programme of FOWT.
Avoid, reduce and compensate for the impacts of offshore wind farms
This serious game puts you in the role of decision‑makers tasked with developing offshore renewable energies (ORE) while complying with the regulatory sequence Avoid – Reduce – Compensate (ERC). Through three rounds of play corresponding to these key stages, you must identify areas suitable for ORE development while avoiding the most sensitive zones, install facilities while reducing impacts, and finally compensate for unavoidable impacts through appropriate measures. The challenge? Finding the right balance between the development of offshore renewable energies and the preservation of environmental and socio‑economic interests. An immersive experience designed to understand regulatory constraints and the trade‑offs required for the energy transition.
- Serious game
- General public, schools
- 3 to 15 players
- 30 min
- Easy
Key themes
- Environmental protection
- Regulations
Prerequisite
None
Skills mobilised and targeted
Understanding the Avoid–Reduce–Compensate (ERC) sequence and the regulatory context associated with project development, as well as the plans and programmes that may have potential impacts on the environment.
Modes of use: facilitation and proposed activities
Guided insight into environmental conservation constraints in the context of offshore wind development.
Related resources
COME3T Bulletins
Use cases: feedback and experience reports
Activity delivered during the Researchers’ Night, linked to the exhibition La Bretagne à pleine puissance and integrated into the public programme of FOWT.
Where is Fernande?
This serious game takes you to the heart of seabird monitoring. By annotating videos recorded by the measurement instruments on the Fécamp mast, you will discover the challenges and issues involved in the scientific monitoring of seabird populations at sea.
Your objective? Observe and identify the birds featured in the videos, first on your own, and then with the support of artificial intelligence. This approach will help you understand how digital tools can support researchers in processing and analysing complex datasets.
- Serious game, digital interface
- General public and schools
- 1 to 2 players per session
- 30 min
- All levels
Key themes
- Seabird monitoring
- Offshore wind energy
Prerequisite
None
Skills mobilised and targeted
Knowledge of the challenges involved in observing seabirds at sea, and of the importance of environmental monitoring within offshore wind farms.
Modes of use: facilitation and proposed activities
Raise awareness of seabird monitoring in an offshore wind energy context, and provide insight into the digital tools that can support researchers in processing and analysing data.
Related resources
Comic book “Where is Fernande?”
Use cases: feedback and experience reports
Activity delivered as part of Researchers’ Night and the Science Festival.
Catan
Inspiré du célèbre jeu « Les Colons de Catan », explorez avec Catan H2 le potentiel de l’hydrogène et les défis liés au dimensionnement d’un parc éolien en mer. Votre objectif ? Bâtir un parc éolien en mer capable de produire de l’hydrogène : positionnez les éoliennes, les unités de production et les infrastructures en tenant compte des contraintes techniques et des différentes possibilités de configurations. Un jeu stratégique pour comprendre le potentiel de l’hydrogène dans la transition énergétique.
- Jeu sérieux
- Grand public
- 3 à 12 joueurs
- 10 à 30 min
- Intermédiaire
Thématiques et domaines
- Hydrogène
- Éolien en mer
Prérequis
Aucun
Compétences mobilisées & visées
Connaissances des enjeux liés à la production et l’utilisation d’hydrogène, et du potentiel de couplage avec l’éolien en mer.
Modalités d’utilisation : accompagnement & animations proposées
Éclairage sur l’intérêt croissant suscité par l’hydrogène en tant que vecteur d’énergie complémentaire et son potentiel de production avec l’éolien en mer
Cas d’usage : retours d’expérience
Animation réalisée durant la Nuit des chercheurs.
Discover our other resources